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  Lootlight  -  v1.1.1
  Highlights nearby pickup items with a colored glow.
  Gothic 1 Remake
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WHAT'S NEW IN 1.1.1
  - Much smoother: the per-second stutter is gone. The mod no longer
    runs a heavy engine-wide search every second; it now tracks items
    as they stream in and out, so there is no recurring hitch.
  - Removed the "intensity" setting. The emissive material it uses
    saturates, so the slider had no real effect - brightness is fixed.
  - Removed the "highlight_picked_plants" setting (harvested plants
    drop as a pouch, which the mod already skips).

KNOWN ISSUE
  - On experimental UE4SS, rare crashes can still happen during heavy
    item streaming (e.g. opening the inventory or running through a
    busy area with the glow on). A fix is in progress. If it bothers
    you, keep the range small or toggle the glow off before opening
    the inventory.

REQUIREMENTS
  - Gothic 1 Remake
  - UE4SS (either the STABLE "AstAnDK" build, or an experimental build).

INSTALLATION
  Copy the "Lootlight" folder into your UE4SS "Mods" folder.

  - STABLE / AstAnDK UE4SS layout:
       ...\Gothic 1 Remake\G1R\Binaries\Win64\Mods\
  - EXPERIMENTAL UE4SS layout:
       ...\Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods\

  Final layout (either case):
       ...\Mods\Lootlight\enabled.txt
       ...\Mods\Lootlight\config.txt
       ...\Mods\Lootlight\Scripts\main.lua

  Then start the game - the mod loads automatically.

USAGE
  Press F4 (default) to turn the highlight on or off.
  Items glow by category: weapons red, plants green, ore/coins
  yellow, everything else blue. While it is on, the glow follows
  you: items near you light up and ones you walk away from clear.
  No save files or game files are modified.

CONFIGURATION
  Open config.txt to change the toggle key, range, refresh rate
  and colors. Restart the game after editing.
   - color_* set the COLOR/tint only; the glow brightness is fixed.
   - radius is in meters. Keep it modest (20 default); very large
     values light up many items at once and cost FPS.
  If you are sensitive to FPS: raise refresh_seconds and/or lower radius.

CHANGELOG
  1.1.1  - Much smoother (no per-second stutter)
  1.1    - Works on experimental UE4SS; smaller default range + lighter FPS.
  1.0.2  - Fixed random crashes and reduced FPS impact.
  1.0.1  - Color by item type + auto-refresh.
  1.0    - First release.
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