﻿# Make character a super governor
bone_super_governor_01 = {
	index = 1004
	monthly_county_control_change_add_even_if_baron = 10
	county_opinion_add_even_if_baron = 1
	development_growth = 10
	build_speed = -1
	build_gold_cost = -1
	levy_size = 0.1
	birth = 0
	random_creation = 0

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = { 
					NOT = { 
						exists = this } 
					}
				desc = trait_bone_super_governor_01_desc
			}
			desc = trait_bone_super_governor_01_character_desc
		}
	}

}

bone_super_governor_02 = {
	index = 1005
	monthly_county_control_change_add_even_if_baron = 50
	county_opinion_add_even_if_baron = 5
	development_growth = 50
	build_speed = -10
	build_gold_cost = -10
	levy_size = 0.3
	birth = 0
	random_creation = 0

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = { 
					NOT = { 
						exists = this } 
					}
				desc = trait_bone_super_governor_02_desc
			}
			desc = trait_bone_super_governor_02_character_desc
		}
	}

}

bone_super_governor_03 = {
	index = 1006
	monthly_county_control_change_add_even_if_baron = 100
	county_opinion_add_even_if_baron = 10
	development_growth = 100
	build_speed = -100
	build_gold_cost = -100
	levy_size = 0.5
	birth = 0
	random_creation = 0

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = { 
					NOT = { 
						exists = this } 
					}
				desc = trait_bone_super_governor_03_desc
			}
			desc = trait_bone_super_governor_03_character_desc
		}
	}

}